A Unity C# project that implements navigation mesh generation and pathfinding for dynamic maps. The system computes traversable areas, connects convex polygons, and finds optimal routes for moving ...
2D Maze Game with Procedural Generation and NAVMESH Pathfinding Overview This is a 2D Maze Game where the player navigates a procedurally generated maze to reach the Queen, competing against an AI ...
Developing artificial intelligence (AI) for game characters in Unity has never been easier. Unity provides game and app developers with a variety of tools to implement AI, from basic techniques to ...
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