In this blog I have mentioned, how we can make object move by adding force. Force and Velocity both are component of Physics. So, to make our gameobject come under influence of Physics we must attach ...
Hi, When I build to Android Platform, it can't detect Input such as "Input.GetKey(KeyCode.JoystickButton0)", will ViveInput.cs provide such method? Thanks! By the way, After checking the Logcat, I can ...
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