If a property in a managed component uses a managed type, you might need to manually add the ability to clone, compare, and serialize the property. To create a managed component, create a class that ...
The entity component system (ECS) uses subscenes instead of scenes to manage the content of your application. This is because Unity's core scene system is incompatible with ECS. You can add ...
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Unity Engine Security Vulnerability causes multiple Xbox Games to be 'temporarily delisted'
If you’ve been seeing a number of Xbox Games suddenly disappearing from stores, don’t worry. The team behind game engine Unity have detailed an unfortunate ‘security vulnerability’ that needs to be ...
Assassin's Creed Unity, Ubisoft's second game in the series for the PlayStation 4 and Xbox One, launched with a myriad of problems and a day-one patch that didn't get close to fixing them all. Players ...
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