This code is a simple Arduino sketch that implements a maze game using an LCD display and serial communication. Here's a breakdown of how the code works: Library and Constants: The code includes the ...
This game was inspired by the Nokia Space Impact game and games such as Subway Surfers, but is less complex because of limitations in how sprites are handled by the LCD controller I made it to ...
This one’s a bit abstract. Remember those LCD games that became quite popular sometime in the 1990’s? You know, the ones that had only one game, usually a character that could be moved back and forth ...
This module will investigate creating an interactive side-scrolling game using an Arduino. It will also provide experience with advanced usage of the 16x2 LCD screen and its scrolling capabilities.
[Nakul] wanted to build a video game, and with a few projects worth of Arduino experience decided he could finally attain his goal. He used a character LCD display to make his game, and instead of a ...
One of the limitations of the small 8 bit microcontrollers like the Atmel ATMega family adopted by the Arduino board, is the reduced number of I/O ports. Among the main advantages of these ...