Imagine that there is a need to simulate dice throwing many times in this game. A function could be used, rather than typing in this same code repeatedly throughout the program. To create a function, ...
A variable is a named value that references or stores a piece of data. # we put a value in a variable using an = sign x = 5 print(x) # x evaluates to 5 print(x*2) # evaluates to 10 Unlike in math, ...
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