When it comes to gaming on a Windows platform, two terms that are often thrown around are XInput and DirectInput. Both of these refer to the input systems used to interact with games, but there are ...
I'm developing a game that supports up to 8 players on a shared screen. One of our testers tried to use 8 XBox360 controllers, but could only use 4 because of XInput limitations. This limit could be ...
What is the expected behavior of the proposed feature? What is the scenario this woudl be used? This is a feature present in the software reWASD. What it does, it enables to use Xinput presses via ...
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