Provide a high-level and cross-platform way to use GPU resources for computing and rendering. Minimize the amount of low-level and platform-specific coding required to implement useful features.
wgpu is a cross-platform, safe, pure-rust graphics api. It runs natively on Vulkan, Metal, D3D12, D3D11, and OpenGLES; and on top of WebGPU on wasm. The api is based on the WebGPU standard. It serves ...
Google announced today that it would enable WebGPU support in its Chrome browser by default starting in version 113, currently in beta. In development since 2017, WebGPU is a next-generation graphics ...
follow us follow us Get ready to experience the future of web graphics and machine learning! The Chrome team has just announced that WebGPU is now available by default in Chrome 113, currently in the ...
Fascinating. I hope that DCC (digital content creation) applications like Blender, DaVinci Resolve, etc. are able to take advantage of this someday. These are gorilla-sized programs that chew up ...
When using the 3D graphic function on the browser, ' WebGL ' is used in most cases. ' WebGPU ' is an API specification designed from the ground up as the successor to 'WebGL' in order to bring out the ...
JavaScript API used to render computer graphics from existing WebGL to its successor, WebGPU. Pixels Commander, a news blog focused on front-end development, explains the 'compute shader' that ...
After years of development, Mozilla’s Gfx Team just announced in its latest blog post that Firefox will finally soon support WebGPU, but only in the Windows edition starting with Firefox version 141.
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