- Create a SPIR-V shader using the experimental [Julia → SPIR-V compiler](@ref compiler). - Execute it using [Vulkan.jl](https://github.com/JuliaGPU/Vulkan.jl ...
vulkan-kernel-profiler is a perfetto-based Vulkan shader profiler using the layering capability of the Vulkan-Loader It allows to visualize a vulkan application using perfetto with information about ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
Vulkan shaders are a vital part of graphics on Linux devices, allowing for much better visuals. Skipping processing of Vulkan shaders may cause temporary game stutter but has no lasting effects.
Valve has enabled the next step towards making Steam games on Linux run smoother in the latest Steam Beta release. This is something Valve has been working towards for some time now, as the Steam ...
Recently we wrote about a new feature for Linux in the Steam Client Beta, where Steam can now sort out Vulkan shaders before running a game. With the latest build, it gets better. The idea of it, as a ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...