There's a lifecycle function called FixedUpdate, which is called a fixed number of times per second. You can configure the frequency in the Edit Project Settings Time Fixed Timestep. If you add a ...
When we develop a game sometimes we need gameobject move randomly without any user input. In this script a sprite randomly move in 2D and also rotate in moving direction. using UnityEngine; using ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results