Saad is a Civil Engineer, Gamer, Photographer, and an Otaku with a hidden passion for writing. He has worked both as a freelancer and a home improvement blogger. His expertise includes taking ...
Ahead of PlayStation VR's release later this week, Sony has released a three-part video series explaining how to set up the device--a process which involves a bit more than just plugging it into your ...
Got an Ehang Ghostdrone 2.0 VR drone? Here's what you need to set it up for your first flight IBTimes UK Chinese drone manufacturer Ehang has launched a consumer model designed to compete against ...
The VR headset `` PlayStation VR2 (PSVR2) '' that connects to PlayStation 5 (PS5) will appear on February 22, 2023. PlayStation VR, the previous generation machine, required a connection between the ...
Switch fans looking to start or expand a Labo collection, take note: Best Buy has lowered the price of Nintendo’s VR starter set to $20, down from $40. The kit includes all the cardboard you need to ...
Locomotion in VR has been a problem since day one. How do you simulate moving a long distance, when you can't physically move a long distance due to space limitations or cable length restrictions?
Camille Holder is a creative-oriented content writer, storyteller, artist, and digital marketer. She’s been writing for as long as she can remember and delves deep into conducting her research for her ...
Mention virtual reality (or VR, as it is increasingly known) and you're likely to elicit one of two responses: either utmost enthusiasm and awareness, or something along the lines of Homer Simpson ...
To make sure you know how to set up the PlayStation VR, Sony released three videos going over how to set up the headset. In the first video, Unpacking, Sony goes through everything that comes included ...
When I went into Lethal VR I kept picturing the X-Men Danger Room, you know, that virtual reality facility that allows the X-Men to train and use their powers in relative safety. Lethal VR is billed ...
Having moved from health to high rises via almost everything in between, virtual reality is now making its way into one of the most technologically advanced arenas around: Formula 1. With the flag set ...
Research company IDC estimated spending on AR/VR wearables in the European market will reach $10.5 billion in four years, largely driven by digitalisation efforts across industries and remote ...