For this project, I looked to recreate the character toon-shading effect used in Genshin. I used Klee, an iconic character, as my base model to work from. Thanks to Rachel who allowed me to explore ...
Developers are increasingly gravitating toward physically-based shading for high-end film and game production because it allows them to more easily author beautiful, realistic materials that hold up ...
Unreal Engine has dropped the 5.4 update at GDC 24, and the presentation showcases stunning visuals, optimized workflows, and powerful features. This new update focuses on three key areas: ...