In unity there are Vector3 methods called "Slerp ()" and "Lerp ()", which is allowing us to interpolate an action in 3D vectoral space. Lerp, which is Linear interpolation, is allowing us to do curve ...
There's a lifecycle function called FixedUpdate, which is called a fixed number of times per second. You can configure the frequency in the Edit Project Settings Time Fixed Timestep. If you add a ...
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