to be working with Unity Vector3 structs, but can be modified to work with any other 3D (or 2D & 4D or higher) struct/arrays for speedy & light Construction & Reconstruction, to be light on memory, ...
The provided Array Modifiers allow for copying a prefab instance in a linear or circular manner to avoid manual placement of such objects. The amount of copies and the distance between them can be ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results