unity上で刀オブジェクトを3Dのキャラに装備させてその刀を抜刀した時に刀の親を鞘から手に切り替える備忘録 Blenderのコンストレイントでトランスフォームコピーの影響値にキーフレームを入れて切り替えようしたがunity上では意図通りにならなかったので ...
The Unity Transform component is arguably the most fundamental element in the entire Unity game engine. Every GameObject, from the simplest cube to the most complex character, relies on its Transform ...
When the Unity transform of a root 3D tileset actor is changed, the child transformations of already loaded tiles are updated to reflect the new location. If you then change the location of the camera ...