For technical details, see blog post: UniTask v2 — Zero Allocation async/await for Unity, with Asynchronous LINQ For advanced tips, see blog post: Extends UnityWebRequest via async decorator pattern — ...
Your browser does not support the audio element. Consider the task of changing a game object’s state every minute. This game object can be a clock whose state we ...
Some tasks in game development are not synchronous — they are asynchronous. This means they are not linearly executed within the game code. Some of these asynchronous tasks can require quite a long ...
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