glLoadMatrix, glMultMatrix (and shortcuts like glLoadIdentity, glTranslate, glScale...) glBegin(...) gl(... some vertex attrib, like glTexCoord, glMultiTexCoord ...
Volume rendering is a technique you can use to make everything from smoke to clouds. But here you will make a Death Star from Star Wars. This is a YouTube video of the Death Star in action: ...
Shaders enable you to create powerful visuals for your game projects. However, creating shaders for your games can be notoriously challenging with various factors such as complex mathematics standing ...
Do you really know all the ins-and-outs of Unity shaders? It’s time to step up your Unity game and dive into the new URP render pipeline, the Shader Graph tool, and advanced shading techniques to ...