public Quaternion rotation = Quaternion.identity; public void Awake() { // 绕x旋转0度,y旋转30度,z旋转0度 rotation.eulerAngles = new Vector3(0, 30, 0 ...
There's a lifecycle function called FixedUpdate, which is called a fixed number of times per second. You can configure the frequency in the Edit Project Settings Time Fixed Timestep. If you add a ...
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