Welcome to the Pocket Worlds Unity Pathfinding Take-Home Project! In this repository, we'd like you to demonstrate your engineering skills by creating a small Unity project that implements pathfinding ...
Efficiently explores the search space to find feasible paths in dynamic environments (refines paths to minimize cost, ensuring optimality in the resulting path through iterative improvement). An ...
Abstract: The purpose of Unity's automatic wayfinding technology is to enable characters or objects in a game or virtual reality scene to move autonomously and avoid obstacles, thereby enhancing the ...
Abstract: This paper presents the development of a simulator for procedural generation of mazes and evaluation of pathfinding algorithms. The implementation includes a Perlin noise-based procedural ...
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