I converted one of my old dithering shader effects to a HDRP post-processing effect when I was learning HDRP post-processing and custom passes. The effect itself is quite simple but the setup of ...
Surface-Stable Fractal Dithering is a novel form of dithering invented by Rune Skovbo Johansen for use on surfaces in 3D scenes. What's unique about it is that the dots in the dither patterns stick to ...
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