The Unity Function Calling Framework is a simple yet powerful tool that integrates OpenAI into Unity games. It allows you to call functions within your game using AI decision-making, providing ...
The possibilities of real-time rendering and game engines in animation production seem to be more and more apparent every week. Now Unity, one of the major game engine makers, has released a new ...
Unity 6.1, set for release in April 2025, introduces Deferred+ rendering, Variable Rate Shading, and enhanced DirectX 12 ray tracing. Unity Technologies is gearing up to release Unity 6.1, the latest ...
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