_To handle situation, where we need to do some cleanup activities,_ __boost::statechart__ _provides some mechanisms which are being discussed below_ ## 7.1 Using exit() function _A function with a ...
In the state machine code till now, we saw that the events have to be handled by the state which is receiving the event. In cases where the state is not listening to the event, the event(s) will ...
Abstract: This paper presents an approach for modeling workflow using statechart, a visual language for describing complex, reactive systems. The statechart is an extended finite state machine ...
Abstract: Design based on finite-state machine (FSM) is a good solution to for event driven systems[3], but for large complex systems, the state diagrams of FSM are hard to read, difficult to draw and ...
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