奥谷海人のAccess Accepted / 第285回:定番ミドルウェア,「SpeedTree」にまつわる物語 「Fallout: New Vegas」の赤茶けた大地をさ迷いながら,「Fallout 3」に出てきた,美しいオアシスのことを思い出した。あのオアシスに生い茂る草や木を作り出したのが,ノース ...
SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...
リアルタイム3Dプラットフォームで世界をリードするユニティ・テクノロジーズ・ジャパン株式会社(以下、当社)は、親会社であるUnityがInteractive Data Visualization社(以下、IDV)を買収したことを発表しました。IDVは、建築、ゲーム、ビジュアルエフェクト ...
最先端の植生モデリングおよび環境制作ツールがUnityファミリーに リアルタイム3Dプラットフォームで世界をリードするユニティ・テクノロジーズ・ジャパン株式会社(以下、 当社)は、 親会社であるUnityがInteractive Data Visualization社(以下、 IDV)を買収した ...
SAN FRANCISCO--(BUSINESS WIRE)--Unity (NYSE: U), the world’s leading platform for creating and operating real-time 3D (RT3D) content, today announced the acquisition of Interactive Data Visualization, ...
SpeedTree software, created in 2002 by IDV Inc. of Lexington, received a 2015 Engineering Emmy in Los Angeles. The software has seen strong growth in broadcast and cable since its television debut on ...
Earlier this week we reported on news that Microsoft Game Studios partnered with IDV's SpeedTree software and also (semi-jokingly) speculated that Lionhead would be using SpeedTree in Fable 2. Well, ...
COLUMBIA, SC - October 9, 2007 - Interactive Data Visualization, Inc. (IDV), has signed a licensing agreement with Sierra Entertainment, a division of Vivendi Games, to use SpeedTree®RT software ...
Leading vegetation modeling and environment creation products bolster Unity’s authoring workflow, enabling creators to bring rich environments to life quickly and efficiently Unity ...
Three key players with the local company Interactive Data Visualization — Michael Sechrest, Chris King and Greg Croft — were recently rewarded for their work on the SpeedTree software at the 67th Emmy ...