Interactive Data Visualization (IDV) today announced that SpeedTree, its hardware independent foliage solution, has been integrated with Epic Games’ Unreal Engine 3. Unreal Engine licensees will now ...
Epic Games has integrated the SpeedTree run-time into the latest version of its high-end Unreal Engine 4. Version 4.3 of the engine will allow subscribers to add SpeedTree models into their projects ...
Vegetation modelling and rendering middleware SpeedTree Modeler is being made available for $19 per month to Unreal Engine 4 subscribers. This fee will be separate from the $19 per month subscription ...
Interactive Data Visualization announced that they’ve joined Epic Games’ Integrated Partners Program for Unreal Engine 3. SpeedTree has been fully integrated into Unreal Engine 3 and is now available ...
A Canadian who has worked in the gaming industry for over two decades, Beck grew up on games such as Final Fantasy and Super Mario Bros. He specalizes in roleplaying games, but covers titles in almost ...
As a temporary replacent for the HDRP missing shader solution. Note that there's SpeedTree v8 support included in HDRP 12 now. Its adviced to use that shader instead if your project is on Unity ...
Some impressive screenshots showing off the SpeedTree tree system in the Unreal 3 engine. From the press release (pdf): SpeedTreeRT delivers low-polygon, highly realistic trees and plants, with ...
Eight more games, including MMOs, Xbox 360 titles and PC strategy offerings, will feature SpeedTree RT’s unmatched approach to realistic, windblown trees and plants. With the addition of licenses ...
SpeedTree is used in almost every CG industry these days, from video game development to film VFX and Archviz. It's a powerful and flexible software that offers procedural modelling tech in an ...
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