When typing this news, I had to type the 'summary', where I fumbled and typed "Half-Life 2", because I'm not used to referencing Half-Life 3, and in my fanboy excitement, mistakes happen. I picked it ...
Forget yer Mars, because it turns out Source Filmmaker's script files are peppered with references to a next-gen Source engine. Over 60 mentions of Source 2 can be found in the SFM code, reports ...
Valve recently released their internal machinima editing tool,Source Filmmaker, as a free-to-the-public download and now some fans are claiming they've found references to Valve's unannounced next ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Valve is putting their Source Filmmaker out there for everyone to try out and experiment with via ...
Valve's Source Filmmaker program has entered its open beta phase, and it looks amazing. Valve's Source Filmmaker software is still in beta, but the closed portion of the beta is over and now anyone ...
Open beta has begun for Valve’s Source Filmmaker, a new “storytelling tool” that allows anyone to create their own animated short films. The tools available in the beta are the same tools Valve used ...
Serving tech enthusiasts for over 25 years. TechSpot means tech analysis and advice you can trust. Observant developers over at ValveTime have made some interesting discoveries which suggest Valve is ...
Valve have just announced a new product for budding film makers - the Source Filmmaker. It allows gamers, developers and animators to create their own movies using in-game levels, props and animations ...
When Valve released the last of their Team Fortress 2 “Meet the…” videos last month with Meet the Pyro, they also made waves by announcing that they’d release the tools used to make the company’s ...
Source Filmmaker, a free program that lets players make their own animated Team Fortress 2 clips, launches later this year, Valve has announced. It's the same storytelling tool that the studio uses to ...
Post-production film artist Adam Palmer sold off all his film equipment to play with a video game program. "I was so confident this was the direction I wanted to go," said Palmer, who left live-action ...