A CG/Animation pipeline between Houdini and Blender, using Python to manage shots and simulation results. I made this pipline tool to deal with multiple shots requiring cloth & hair simulation in ...
[What you need] (#what-you-need) [Command line usage example] (#command-line-usage-examples) [Blender file] (#blender-file) [Python script] (#python-script) [Windows batch] (#windows-batch) I tried to ...
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