I'm thinking of making a game work over a network, but I've really got no idea of how hard network programming is using the Win32 api with C++. It's probably gonna be pretty basic transfers over ...
If you want a book on network programming, there are a few classic choices. [Comer’s] TCP/IP books are a great reference but sometimes is too low level. “Unix Networking Programming” by [Stevens] is ...
Separating interface from implementation has many practical benefits. Here’s a simple way to do just that, in ANSI-standard C code. How do you organize medium-sized or larger C programs? Few C ...
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