This project implements a SteamVR demo scene with a mirror and a single Adobe Fuse character named, Jesse (that's me). It assumes you have an HTC Vive with a Vive Tracker mounted on your hip on the ...
My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you can do with the new Mecanim character animation system in Unity 4, ...
This project contains simple scripts that you can use in your game to integrate spine animations with Unity's mecanim workflow. For this example, I'm going to be using SpineBoy from the Spine2D's ...
Unity is about to give a jolt to the Linux gaming community with version 4.0 of its engine. The Penguin has been "underserved," according to the game engine company, so it'll now join the list of ...
AAA developers with deep pockets are no doubt looking forward to the many gorgeous upgrades available in the upcoming Unreal Engine 4. But smaller independent developers will probably be more excited ...
Unity Technologies, provider of the Unity multi-platform engine and development tools, is proud to announce Unity 4.0 is now available for download. Unity 4, announced in June, will consist of a ...
San Francisco – November 14, 2012 – Unity Technologies, provider of the Unity multi-platform engine and development tools, is proud to announce Unity 4.0 is now available for download. Unity 4, ...
Unity Technologies, provider of the Unity multi-platform engine and development tools, is excited to announce Unity 4, the next generation of the Unity development platform. The launch of Unity 4 ...
Last month, Unity unveiled the long-awaited and highly anticipated fourth iteration of its popular games engine. Including a wealth of new features for both triple-A developers and small studios, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results