HexEngine is a collection of tools for creating hex grid overlays on top of landscapes in Unreal Engine. This plugin implements a lot of the standard hex operations covered by Amit Patel's excellent ...
src/ ├── main.ts # Entry point, event handling ├── types.ts # TypeScript interfaces ├── constants.ts # Game constants and colors ├── hex-math.ts # Hex grid coordinate math ├── camera.ts # Viewport and ...
Is there a mathematical function/equation that will find the complementary color of a given hex color code (i.e. 000000 for black, FF0000 for red, etc) <P>So if I input 000000, I'll get FFFFFF back.