Drop the contents of this repository somewhere inside the "Assets" folder of your Unity project. After the Unity Editor is done recompiling the scripts, you should see the menu "FMPUtils" at the top.
The Unity game engine creates a draw call for each material attached to a mesh renderer. This means that using many materials with different textures can significantly impact performance. Grouping the ...
Abstract: Ground texture localization using a downward-facing camera offers a low-cost, high-precision localization solution that is robust to dynamic environments and requires no environmental ...