// This is pretty much all movement code from 3D in older versions of Game Maker. direction -= (display_mouse_get_x() - display_get_width() / 2) / 10; pitch = clamp ...
texture_set_stage(samp_palette, sprite_get_texture(spr_duck_palette, 0)); var u_palette_size = shader_get_uniform(shd_indexed_color, "u_palette_size"); var u_palette ...
Developing a game for Android can be difficult and time consuming. Fortunately, YoYo Games has created a tool that allows everyone, from complete novices to seasoned developers, to create Android ...