For over fifty years, digital games have become an increasingly prominent part of our lives, and their potential in the classroom has grown. This is because games promote a different kind of ...
Game-based learning and serious games have emerged as transformative approaches in education, integrating carefully designed game elements into non-game contexts to enhance engagement, motivation and ...
A video of a social science teacher went viral almost a year ago for using Assassin’s Creed, a computer game, to teach history. As the adventure game references ancient Egypt, Greece, and the American ...