mmp/pbrt-v3 The renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys. mitsuba-renderer/mitsuba ...
In order to switch between render pipelines, go into project settings from the edit section of the top hotbar, then select "graphics, and change between no universal render pipeline and the original ...
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