This project is an initial and experimental implementation of a rendering engine using DirectX 12 in the context of a UWP application. It represents my first steps in learning DirectX 12, exploring ...
Learn how to add basic touch controls to your Universal Windows Platform (UWP) C++ game with DirectX. We show you how to add touch-based controls to move a fixed-plane camera in a Direct3D environment ...
The Internet’s been abuzz over the promise of Windows 10’s underlying DirectX 12 gaming technology for months now. Drastically higher frame rates! Drastically lower power consumption! Drastically ...