An example of Decals in a scene. kDecals is a system for definition, placement and rendering of projection Decals in Unity's Universal Render Pipeline. It comes with Lit and Unlit Decal types by ...
I am using this project to generate synthetic defect data, the defects are decals and in order to use this data i would need a mask showing the defects (decals) The first thing I have tried is ...
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