When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. CloakWorks' middleware tool, Shroud, enables games and software to utilize dynamic cloth ...
An experimental project investigating the limitations and benefits of using Unity AR Core as a library in a native Android Project. I was really intested in figuring out a way of animating complex ...
This project aims to implement a powerful method of simulating deformable bodies within Unity, known as Extended Position Based Dynamics (XPBD). The focus of this simulation is on cloth objects, ...