This application is a VR client that can remotely control a human agent in Habitat, in a human-in-the-loop (HITL) evaluation context. See this document for setting up the server. This is a "thin ...
This project demonstrates a high-performance MMO game server, built from scratch in C# and integrated with a Unity client. It is designed to handle hundreds of concurrent players, covering the entire ...
What is a client-server environment? Numerous applications run in a client-server architecture. This means that client computers (computers forming part of the network) contact a server that provides ...