When working in your 3D application of choice, whether it’s Blender, Unity, Unreal or any other application, animation and animations are the center of your workflow and, more specifically, realistic ...
Video game developers often turn to motion capture when they want realistic character animations. Mocap isn't very flexible, though, as it's hard to adapt a canned animation to different body shapes, ...
As a Souls-like, Lords of the Fallen's animations will be judged harshly by players in the saturated genre. Boss animations in particular tend to get the most attention, because of the amount of work ...