Animations in Godot are relative large and cache inefficient, as each track has uncompressed data and sits in its own array. Modern imported animations (specially 3D) can have hundreds of tracks, ...
Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling ...
Abstract: In recent years, 3D animation technology has developed at a rapid pace and has been used in a variety of fields. In the field of architecture, the use of bespoke 3D animation techniques to ...