Abstract: In the multiview video plus depth (MVD) coding format, both texture and depth views are jointly compressed to represent the 3-D video content. The MVD format enables synthesis of virtual ...
This is a small library designed to manage texture memory using the buddy allocation technique. Given the file paths to a set of image files, you may allocate those images, retrieve their rendering ...
Abstract: In 3-D video coding, texture videos and depth maps need to be jointly coded. The distortion of texture videos and depth maps can be propagated to the synthesized virtual views. Besides ...
Our macOS application experiences a crash involving CVPixelBufferCreate, CVMetalTextureCacheCreateTextureFromImage, and an invalid MTLTextureDescriptor. The crash log ...
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